![]() I'm guessing something broke with the game and I'll just need to start over, but as the controller experience has gone so far it's just hard to trust that this game understands what you're asking of it, or even what it's telling you. When I look at it in the menu, it's assigned a slot, it says BREAKTHROUGH IMMINENT, it has a lightning bolt going to it, and a little box in the bottom right corner with an X button icon next to no descriptive text at all and when I press X a bunch the lightning bolt just randomly jumps from the left to right side of the VSC icon at occasional intervals. Eventually, I paused the game, went back to the dashboard, back to the game, unpaused and the splash screen went away.but now it seems I have the thing equipped, and yet I still can't do anything with the dead body. I jammed on the d-pad, I pressed all the face buttons (including the X button it was requesting I press to accept) and nothing at all was happening. I've equipped it, I've gone and talked to people, I've received the splash screen that gave me the solution dialogue for it.but the screen wouldn't let me do anything. This is what I mean by unnecessary, it unintentionally slows the flow of conversation, and when paired with the stage directions from the original text it has a weird disassociative quality, since the voice actors aren't always performing what the descriptors say is happening while the models already aren't performing those actions.īut the worst is when you just can't tell if it's you or the game, which is where I'm at right now with the Volumetric Shit Compressor. That being said, if you like the voice acting enough to wait around for it, sometimes you'll be waiting for quite a while, as I've seen lines load in as late as 6 or 7 seconds after the dialogue's displayed on screen. It's impossible to know whether that was a bug or intentional because the internal dialogue continued to have voice over, and it hasn't happened with any other character before or since. One character so far appears to have been randomly selected to not have any lines read aloud, while two others have just.stopped speaking mid-conversation. The voice over, while quality, also feels a little unnecessary at certain times and truly unpredictable in others. Sometimes, you'll be going through a string of conversation and everything is working perfectly, only for you to linger on one option while the voice acting finishes out and the highlight will disappear right as you confirm the selection, forcing another jamming of the d-pad. The ability to select dialogue options will literally flicker in and out of existence, to the point I've had to jam on the d-pad upwards of ten times just to regain permanence. Unfortunately, the controller interface is a practical disaster. The studio's aware of the issue and appears to think they've fixed it, but as it stands this isn't a very fun experience - which is a shame, because I was pretty excited to finally see what all the hype was about and from what little I have seen, I think I could get really into this world. Thanks everyone for playing and reporting, we couldn’t have done it without you ❤️ /6VLlnlojnu - Disco Elysium March 31, 2021 ✔️Smoother controller & interaction experience ✔️Fixed locations/interactables not working
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